Tiny Tina's Wonderlands is available now on Xbox Series X/S, Xbox One, PS4, PS5, and PC via the Epic Games Store. Next: Tiny Tina’s Wonderlands: All Lost Marble Locations Guide Chaos Chambers are randomized dungeons complete with random enemies, bosses, and challenges, and offer players numerous rewards in addition to the Threads of Fate spell. Additionally, Fatemakers will want to make sure their Loot Luck is high in the game to have a better chance of earning the Legendary spell for themselves. For Time Magic spells, the following can be reflected: Slow, Regen, Haste, Float, Gravity, Stop, Slowga, Graviga, Hastega, Old, and Banish. Once Lissa has been defeated, the Threads of Fate can also be earned from the Chaos Chamber postgame activity in Tiny Tina's Wonderlands. The enemies will primarily be skeletons, but Lissa herself is one of the Sirens found throughout the Wonderlands. From the mouth of the giant beached white whale, head east toward the cave system and enter the waterfall on the left to find the Ancient Obelisk's location. Threads of Fate can be found by defeating Lissa, Iron-Wrought, the boss of the Ancient Obelisk in Crackmast Cove. Combined with the Graveborn's Dark Magic passive Skills, the Threads of Fate spell has the potential to be the primary damage dealer for any magic-centric build. By using the Spellshot's Polymorph Action Skill, players can turn an enemy into a sheep and shoot it for multiple chances of more Threads of Fate spawning. One of the best multiclass options in Tiny Tina's Wonderlands for this spell is a Graveborn and Spellshot build. Related: Tiny Tina's Wonderlands: How to Find (& Defeat) Freezicles The caster is aware of direction and distance to the creatures and their status: unharmed, wounded, disabled, staggered, unconscious, dying, dead, and so forth. This makes the tendrils easy to avoid, so it's best to cast it in an area where enemies can't get behind the Fatemaker so easily. Status allows a divine caster to mentally monitor the relative positions and general condition of his or her companions. The tendrils seek out new enemies once an enemy has been defeated, but the major downsides are that the spell will not attack enemies from behind or track enemies with speed. Threads of Fate allows the user to cast an orb made of Dark Magic that has three tendrils emit from the spell, seeking out enemies and siphoning off health to deal damage and heal its caster. Any Spellshot or Graveborn build in Tiny Tina's Wonderlands will be able to make the most of this spell as both classes excel in dealing Dark Magic damage.
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